Flat Game Art This project required a variety of game environments and characters executed in a flat/material-design aesthetic. Game levels included 1950’s USA, a beach, the desert, a forest, and 1600’s London. MORE FROM THE PORTFOLIO Contractor DashboardFlat Game ArtGlobal Pathogen SimulationSuper Tap Wars - Mobile Game Art and UIGamefroot Landing Page and Blog Page DesignGamefroot Script Programming Editor RedesignMaori Adventure Game Art and UINewton Quest Game Art & InterfaceInterface for Gamefroot Game CreatorPapergirl - Mobile Game Art and UI