Flat Game Art This project required a variety of game environments and characters executed in a flat/material-design aesthetic. Game levels included 1950’s USA, a beach, the desert, a forest, and 1600’s London. MORE FROM THE PORTFOLIO Gamefroot Landing Page and Blog Page DesignMaori Adventure Game Art and UIGlobal Pathogen SimulationPapergirl - Mobile Game Art and UINewton Quest Game Art & InterfaceSuper Tap Wars - Mobile Game Art and UIFlat Game ArtInterface for Gamefroot Game CreatorGamefroot Script Programming Editor RedesignContractor Dashboard