Flat Game Art This project required a variety of game environments and characters executed in a flat/material-design aesthetic. Game levels included 1950’s USA, a beach, the desert, a forest, and 1600’s London. MORE FROM THE PORTFOLIO Global Pathogen SimulationGamefroot Landing Page and Blog Page DesignInterface for Gamefroot Game CreatorNewton Quest Game Art & InterfaceSuper Tap Wars - Mobile Game Art and UIPapergirl - Mobile Game Art and UIGamefroot Script Programming Editor RedesignContractor DashboardMaori Adventure Game Art and UIFlat Game Art